This documentation is a work in progress, covering a syntax that is also still a work in progress, and is subject to change. The definition of the priority node of the plugin data structure is incomplete.

BOSS Metadata File Syntax

Contents

  1. Introduction
  2. Metadata File Structure
  3. Data Structures
    1. Tag Data Structure
    2. File Data Structure
    3. Message Data Structure
    4. Plugin Data Structure
  4. Condition Strings
    1. Functions
    2. The Negator & Junctors
    3. Order Of Evaluation
  5. Language Codes
  6. License

Introduction

As of BOSS v3, the metadata file syntax is what BOSS's masterlists and userlists are written in. If you know YAML, good news: the metadata file syntax is essentially just YAML 1.2. If you don't know YAML, then its Wikipedia page is a good introduction. All you really need to know is:

Some important points that are more specific to how BOSS uses YAML:

These docs give all example syntax in YAML's least compact representation: you can also use a more compact representation, but it's better for the masterlist to be readable than compact.

Some properties of file paths as used by BOSS:

Please test any changes you make before uploading them. One way of doing this is to run BOSS, another is to copy/paste what you've changed into an online parser such as this one, though it won't catch condition syntax errors or non-syntax errors such as having the same file both required and incompatible.

Metadata File Structure

The root of a metadata file is a key-value map. BOSS will recognise the following keys, none of which are required:

Key NameValue TypeNotes
globalsmessage listA list of message data structures for messages that are displayed independently of any plugin.
pluginsplugin listA list of plugin data structures, holding all the plugin metadata within the file.

Other keys may also be present, but are not processed by BOSS. The message and plugin data structures are detailed in the next section.

An example metadata file: globals: - type: say content: You are using the latest version of BOSS. condition: 'version("BOSS", "3.0.0.0", ==)' plugins: - name: Armamentarium.esm tag: - Relev - name: ArmamentariumFran.esm tag: - Relev - name: 'Beautiful People 2ch-Ed.esm' tag: - Eyes - Graphics - Hair - R.Relations

Data Structures

While you could write whatever you wanted in a metadata file without problems, so long as it was valid YAML, it would be pointless as BOSS expects the metadata to be laid out using a certain set of data structures, described in this section.

Tag Data Structure

BOSS metadata files can contain suggestions for the addition or removal of Bash Tags, and this is the structure used for them. It has two forms: the first is a simple string, and the second is a key-value map. All values in the map are strings.

The simple form: tag

where tag is the Bash Tag, preceded by a minus sign if it is suggested for removal.

The map form:

Key NameRequiredNotes
nameA Bash Tag, preceded by a minus sign if it is suggested for removal.
conditionA condition string that is evaluated to determine whether this Bash Tag should be suggested: if it evaluates to true, the Tag is suggested, otherwise it is ignored. See Condition Strings for details.

Examples: Relations or name: -Relations condition: "file(\"Mart's Monster Mod for OOO.esm\") or file(\"FCOM_Convergence.esm\")"

File Data Structure

Not to be confused with the structure of the metadata file itself, this structure can be used to hold filenames. It has two forms: the first is a simple string, and the second is a key-value map. All values in the map are strings.

The simple form: filepath

where filepath is a file path relative to the game's Data folder.

The map form:

Key NameRequiredNotes
nameA file path or name.
displayA substitute string to be displayed instead of the file path in any generated messages, eg. the name of the mod the file belongs to.
conditionA condition string that is evaluated to determine whether this file data should be used: if it evaluates to true, the data is used, otherwise it is ignored. See Condition Strings for details.

Examples: ../obse_loader.exe or name: ../obse_loader.exe condition: 'version("../obse_loader.exe", "0.0.18.0", >=)' display: OBSE v18+

Message Data Structure

Messages are given as key-value maps.

Key NameRequiredNotes
typeThe type string can be one of three keywords, see the table below for their semantics.
contentEither simply a string, or a list of content data structures. If the latter, one of the structures must be for English.
conditionA condition string that is evaluated to determine whether the message should be displayed: if it evaluates to true, the message is displayed, otherwise it is not. See Condition Strings for details.

There are three message types:

KeywordDescription
sayA generic message, useful for miscellaneous notes.
warnA warning message, describing a non-critical issue with the user's mods (eg. dirty mods).
errorAn error message, decribing a critical installation issue (eg. missing masters).

The content data structure is a key-value map, with all values being strings:

Key NameRequiredNotes
strThe actual message content string. URLs in message content strings will be turned into hyperlinks in BOSS's user interface. Recognised URLs are those that start with file:, http: or https:. URLs can be labelled by writing the label after the URL, with a space separating them, and enclosing the URL and label in double quotes.
langThe language that str is written in, given as an ISO 639-3 language code. The languages BOSS supports are given in Language Codes.

BOSS handles messages and languages as follows:

  1. If a message's content value is a string, the message will use the string as its content if displayed.
  2. If a message's content value is a list of content structures, then the first structure with a language that matches BOSS's current language will be used as the message's content if displayed. If there are no matches, then the first structure in English will be used.

Examples (translations by Google): type: say condition: file("foo.esp") content: - lang: eng str: 'An example link: http://www.example.com' - lang: rus str: 'Это пример ссылки: http://www.example.com' - lang: ger str: 'Ein Beispiel-Link: http://www.example.com' would be displayed as

отмечать: Это пример ссылки: http://www.example.com
if the current language was Russian and foo.esp was installed, while type: say content: An alternative "http://www.example.com example link", with no translations. would be displayed as
отмечать: An alternative example link, with no translations.

Plugin Data Structure

This is the structure that brings all the others together, and forms the main component of a metadata file. It is a key-value map.

Key NameData TypeRequiredNotes
namestringCan be an exact plugin filename or a regular expression plugin filename. If the period that precedes the file extension has been escaped (eg. \.esp, \.esm), the string is treated as a regular expression, otherwise it is treated as an exact filename.
enabledbooleanEnables or disables use of the plugin object. Used for user rules, but no reason to use it in the masterlist. If unspecified, defaults to true.
priorityintegerRelative position of plugin to others that change one or more of the same records. Values less than zero cause the plugin to be loaded higher, values greater than zero cause the plugin to be loaded lower. If unspecified, defaults to 0.
afterfile listAn unordered list of plugins that this plugin must load after, but which are not dependencies. Used for resolving specific compatibility issues and by user rules for specifying custom plugin positions.
reqfile listAn unordered list of files that this plugin requires to be present. If any of these files are missing, an error message will be displayed. Intended for use specifying implicit dependencies, as BOSS will detect a plugin's explicit masters itself.
incfile listAn unordered list of files that this plugin is incompatible with. If any of these files are present, an error message will be displayed.
msgmessage listThe messages attached to this plugin. The messages will be displayed in the order that they are listed.
tagtag listAn unordered list of Bash Tags suggested for this plugin. If a Bash Tag is suggested for both addition and removal, the latter will override the former when the list is evaluated.

Example: name: "Oscuro's_Oblivion_Overhaul.esm" tag: - Actors.Spells - Graphics - Invent - Relations - Scripts - Stats - name: -Relations condition: "file(\"Mart's Monster Mod for OOO.esm\") or file(\"FCOM_Convergence.esm\")" msg: - type: say content: 'Do not clean. "Dirty" edits are intentional and required for the mod to function.'

Condition Strings

Condition strings can be used to ensure that data is only acted on by BOSS under certain circumstances. They are very similar to boolean conditional expressions in programming languages such as Python, though more limited. Their EBNF grammar is: [ negator ], function, { junctor, [ negator ], function } ;

The [ negator ], function grammar is referred to as a condition, and two conditions joined by an operator, ie. condition, operator, condition is referred to as a compound condition.

Unlike previous versions of BOSS, BOSS v3 caches the results of condition evaluations, so performance is not really an issue. A regular expression check will still take longer than a file check though, so use the former only when appropriate to do so.

Functions

There are several conditions that can be tested for using the functions detailed in the table below.

FunctionSyntaxDescription
Filefile("filepath")Returns true if filepath is installed, false otherwise.
Fileregex("regex")Returns true if a file matching regex is found, false otherwise.
Checksumchecksum("filepath", checksum)Returns true if the calculated checksum of filepath matches checksum, false otherwise. If filepath does not exist, returns false.
Versionversion("filepath", "version", comparator)Returns true if the boolean expression (actual version of filepath) comparator version holds true, false otherwise. If filepath does not exist and comparator is ==, > or >=, returns false. If filepath does not exist and comparator is !=, < or <=, returns true.
Plugin Active Statusactive("filepath")Returns true if filepath is a .esp or .esm file that is both installed and active, false otherwise.

The different types of variable used in the above functions are described in more detail below.

Variable TypeDescription
filepathA Windows file path, or BOSS, which references the BOSS executable being run.
regexA regular expression string to match file paths to.
checksumA string of hexadecimal digits representing an unsigned integer that is the data checksum of a file. BOSS displays the checksums of plugins in its user interface after running.
versionA string of characters representing the version of a plugin or executable. BOSS displays the versions of plugins in its user interface after running.
comparatorA comparison operator, ie. one of ==, !=, <, >, <= or >=, meaning "is equal to", "is not equal to", "is less than", "is greater than", "is less than or equal to" and "is greater than or equal to" respectively.

The Negator & Junctors

The negator, or logical negation operator, inverts the value of the function that follows it. Its inclusion is optional, and its syntax is simply: not

Below is a truth table for the negator.

Value of functionValue of not function
falsetrue
truefalse

There are two supported junctors, the logical conjunction (logical and operator) and the logical disjunction (logical or operator), that operate on the expressions to their left and right.

JunctorSyntaxDescription
Logical ConjunctionandBoth conditions must evaluate to true for the compound condition to evaluate to true. If not, the compound condition evaluates to false.
Logical DisjunctionorOne condition or both conditions must evaluate to true for the compound condition to evaluate to true. If neither condition is true, then the compound condition evaluates to false.

The following is a truth table for the junctors:

Value of condition1Value of condition2Value of condition1 and condition2Value of condition1 or condition2
truetruetruetrue
truefalsefalsetrue
falsetruefalsetrue
falsefalsefalsefalse

Order Of Evaluation

When a condition string is evaluated, its constituent parts are evaluated according to the standard precedence rules of operator logic, ie.

  1. Function
  2. Negator
  3. Logical and
  4. Logical or

Below is a table that lists some combinations of conditions, showing for each the order of evaluation by explicit bracketing. To make it easier to read, the negator function pair is shortened to C after the first example.

String StructureEvaluated As
negator function( negator ( function ) )
C and C( C and C )
C or C( C or C )
C and C and C( ( C and C ) and C )
C or C or C( ( C or C ) or C )
C and C or C( ( C and C ) or C )
C or C and C( C or ( C and C ) )
C and C and C and C( ( ( C and C ) and C ) and C )
C and C and C or C( ( ( C and C ) and C ) or C )
C and C or C and C( ( C and C ) or ( C and C ) )
C and C or C or C( ( ( C and C ) or C ) or C)
C or C or C or C( ( ( C or C ) or C ) or C )
C or C or C and C( ( C or C ) or ( C and C ) )
C or C and C or C( ( C or ( C and C ) ) or C )
C or C and C and C( C or ( ( C and C ) and C ) )

You can also explicitly enclose any condition in brackets to override the evaluation order, eg. C and ( C or C ) is evaluated as C and ( C or C ), in contrast to the unbracketed string above.

Language Codes

BOSS supports the following languages and language codes:

LanguageISO 639-3 Code
Englisheng
Spanishspa
Russianrus

License

This document is part of the BOSS documentation.
Copyright (C) 2012–2013 WrinklyNinja
See the file BOSS ReadMe.html for copying conditions.